![]() ![]() That's neither insightful nor interesting to read. You're also saying "I liked it" without expanding on why. You countered by saying that I "don't get it" and talking in very vague terms. I'm saying the game is bland based on evidence from the game itself. Originally posted by frgovo:Trying the easy way out of an argument? Not something that is to be broken down into tiny parts, with each dissected and comparing each individual sub-genre. It is something unique and needs a diffrent point of view as well as a step back to admire the overall and compleat picture. ![]() That it is a nostalgic game with as such appeal and not supposed to mesh in the way that a full game, centered around a single sub-gene does. What exactly is missing from this description? There is exactly one area where going back and forth between 2d and 3d is used for puzzles.Īnd after you get 3d (and "hd" textures), the game simply stops adding new features (except removing an arbitrary load time that isn't present anywhere else) and fails to build on the ones it has, which makes the latter half of the game incredibly bland. There are no sections representing dynamic battles in Chrono Trigger style, FE-style tactics or Mystery Dungeon type of zones. It's representing the evoluion of RPGs created by gradually adding graphic improvements and better movement, it has FF-like overworld and battles, Zelda-like dungeons (with a health system completely unrelated from the overworld health system) and a throwaway hack'n'slash section. Originally posted by frgovo:What bigger picture? Just started on the second so can't say too much as I only just got the sword.the joke about the well (a reference to the first game) had me smiling. It relies a fair amount on nostalgia so you have to understand the references and visual diffrences to get the full effect from the game.įirst one was good and fun. It is to show an evolution of RPGs, hence why you start out in a monochrome world and progress into other areas of improvement through several RPG types. Developers are improving.īut you also miss the point of the game. We're playing a game full of prototypes of possible better games, instead of playing those games.įor what it's worth, though, Evoland 2 kept me engaged up to the ending, 100% completion, and all the way through what I've replayed so far. All of the rest (including the story) are at best just prototypes of what could be a much better game (or story). Yes, there is more focus on traveling through different eras than Evoland 1 yes, the FE-style campaign is awesome and feels like a complete minigame with its own arc.īut that's pretty much it. The problem is that Evoland 2 still doesn't develop most of them. Deliberately Monochrome: At least until you unlock a more varied color palette.Evoland 1 had a nice concept, but didn't know what it was doing and ended up as an incohesive mashup of two unrelated parts, and quite boring overall.Įvoland 2 thankfully fixed that with a consistent health system in place, they had a decent base gameplay all of the gameplay styles they added (some good, some not) had enough connections to the base gameplay to make it feel like a more cohesive game overall.Evil Tower of Ominousness: The Black Citadel.Kaeris is one of Aerith with her pink outfit, staff and healing magic and plot demanded death.Clink is an expy of Cloud this time, complete with a buster sword you can pick up eventually.He is also one to Link, as his name already suggests. Genre Shift: From Action-Adventure to Role-Playing Game.The Ruins of Sarudnahk is a Diablo-style Hack and Slash. Hello, : You can name both the main character and the healer (and her uncle) whatever you want.Hopeless Boss Fight: Part of the first battle against Zephyros.Indecisive Parody: Starts out as a parody of old 2D adventure games, with some pretty clever puzzles.When the 3D comes into play, however, it abandons the clever puzzles and becomes a shallow RPG. These impassable obstacles when in 2D turn out to be only a few inches tall when the game becomes three-dimensional. Tree sprouts are unpassable in 3D, but they can be walked past and burned away by fire in 2D mode.Interface Spoiler: In the Ruins of Sarudnahk, one chest is in the middle of an area that has been marked with a skull on the Minimap.Item Get!: A fanfare plays every time you open a chest, and the hero holds up said item if there is one.My Name Is ?: Clink, Kaeris, and Zephyros all get this treatment.Money Spider: All mobs in the Ruins of Sarudnahk drop glis when defeated.Mirror Match: The boss fight in Noria Mines is against Dopple, a shadow version of Clink.Loads and Loads of Loading: Parodied-in Aogai Village, screen transitions are padded with a loading screen until you buy the "Fast DVD Player" upgrade.Kamehame Hadoken: Zephyros does one during the first battle with him. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |